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IV.SCOUT TO ARCHER GUIDE-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-
Lets get started,
In order to get any of the archer skills, you MUST have Wind Force at level 8. That is the prerequisite for leaf shield which all archer skills branch off of. Stone Hammer is a decent skill, but only put 1 point in it if your going to put any at all. You most definately should max Sharp Eye, it increases your damage. No points into ANY basic skill except for rest if you want it, otherwise put that point into Stone Hammer. If you don't want or need rest you can get stone hammer and soul of order instead, they are great replacements. Soul of Order is a skill that gets better the higher your dex, since it increases your dex based on a percentage of your total dex. In other words, the more dex you have, the more dex you get and since dex is damage, you can see the usefulness of this skill. Don't forget you can also save your points for the skills in a different class.
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a.
BREAKDOWN[/size]-------------------------------
Here it is level by level for all you Scout to Archer people.
1.You don't have any skill points
2.Save (2)
3.Save (4)
4.Save (6)
5.Five points into 3 Shots (3)
6.Save (5)
7.Save (7)
8.Save (9)
9.Save (11)
10.Thirteen points into Sharp Eye (0)
11.Two points into Sharp Eye (0)
12.Two points into Sharp Eye (0)
13.Two points into Sharp Eye (0)
14.Max Sharp Eye (1)
(Put one point into Rest, or Save for Stone Hammer)
15.Two points into Wind Force (0)
16.Two points into Wind Force (0)
17.Two Points into Wind Force (0)
18.Two points into Wind Force (0)
19.Save (2)
20.Four points into Soul of Order (0)
21.Two points into Soul of Order (0)
22.Two points into Soul of Order (0)
23.Two points into Soul of Order (0)
24.Two points into Soul of Order (0)
25.Two points into Soul of Order (0)
26.Two points into Soul of Order (0)
27.Two points into Soul of Order (0)
28.Two points into Soul of Order (0)
29.Two points into Soul of Order (0)
30.Spend in archer skill tree (2)
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b.
VARIATIONS-------------------------------
Skill Point BuildNOTE:This skill build is for those who want to save skill points
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1.You don't have any skill points
2.Save (2)
3.Save (4)
4.Save (6)
5.Five points into 3 Shots (3)
6.Save (5)
7.Save (7)
8.Save (9)
9.Save (11)
10.Thirteen points into Sharp Eye (0)
11.Two points into Sharp Eye (0)
12.Two points into Sharp Eye (0)
13.Two points into Sharp Eye (0)
14.Max Sharp Eye (1)
(Put one point into Rest)
15.Two points into Wind Force (0)
16.Two points into Wind Force (0)
17.Two Points into Wind Force (0)
18.Two points into Wind Force (0)
19.Save (2)
20.Save (4)
21.Save (6)
22.Save (
23.Save (10)
24.Save (12)
25.Save (14)
26.Save (16)
27.Save (18)
28.Save (20)
29.Save (22)
30.Spend in archer skill tree (24)
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Critical Skill BuildNOTE:This skill build works best with a 4 dex, 1 luck stat build
=====================
1.You don't have any skill points
2.Save (2)
3.Save (4)
4.Save (6)
5.Five points into 3 Shots (3)
6.Save (5)
7.Save (7)
8.Save (9)
9.Save (11)
10.Thirteen points into Sharp Eye (0)
11.Two points into Sharp Eye (0)
12.Two points into Sharp Eye (0)
13.Two points into Sharp Eye (0)
14.Max Sharp Eye (1)
(Put one point into Rest)
15.Two points into Critical AP Boost (0)
16.Two points into Critical AP Boost (0)
17.Two points into Critical AP Boost (0)
18.Two points into Critical AP Boost (0)
19.Two points into Critical AP Boost (0)
20.Two Points into Wind Force (0)
21.Two points into Wind Force (0)
22.Two Points into Wind Force (0)
23.Two points into Wind Force (0)
24.Two points into Critical AP Boost (0)
25.Two points into Critical AP Boost (0)
26.Two points into Critical AP Boost (0)
27.Two points into Critical AP Boost (0)
28.Two points into Critical AP Boost (0)
29.One point into Stone Hammer (1)
30.Spend in archer skill tree (3)
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V.SCOUT TO GUNNER GUIDE-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-
Lets get started,
Don't spend any points until level 5, where you will spend 5 points on 3 Shots. Save all points until level 10, then put them all onto Sharp Eye. Get Quick Shot to level 8 before level 25. and get Gatling to level 1. Save all excess points, or use them for your free will. The left skill tree in the scout class is not recommended at all. Don't spend any points on the basic skill tree until you have a leftover skill point to spend on rest.
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a.
BREAKDOWN-------------------------------
Here it is level by level for all you Scout to Gunner people out there
1.You don't have any skill points
2.Save (2)
3.Save (4)
4.Save (6)
5.Five points into 3 Shots (3)
6.Save (5)
7.Save (7)
8.Save (9)
9.Save (11)
10.Thirteen points into Sharp Eye (0)
11.Two points into Sharp Eye (0)
12.Two points into Sharp Eye (0)
13.Two points into Sharp Eye (0)
14.Max Sharp Eye (1)
(Put one point into Rest)
15.Two points into Quick Shot (0)
16.Two points into Quick Shot (0)
17.Two points into Quick Shot (0)
18.Two points into Quick Shot (0)
19.Two points into Quick Shot (0)
20.Two points into Quick Shot (0)
21.Two points into Quick Shot (0)
22.Two points into Quick Shot (0)
23.Save (2)
24.Save (4)
25.Two points into Gatling Gun (4)
26.Save (6)
27.Save (
28.Save (10)
29.Save (12)
30.Save (14)
(You can't spend any points into Gunner skill tree until level 35, you'll have plenty of points by then)
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b.
VARIATIONS-------------------------------
Prerequisite Skill BuildThis build is to meet all the prerequisites for all the gunner skills, though i feel like the one skill you miss out on if you don't follow this build is a waste, here it is
=====================
1.You don't have any skill points
2.Two points into Wind Force (0)
3.One point into Wind Force (1)
4.Save (3)
5.Five points into 3 Shots (0)
6.Save (3)
7.Save (5)
8.Save (7)
9.Save (9)
10.Eleven points into Sharp Eye (0)
11.Two points into Sharp Eye (0)
12.Two points into Sharp Eye (0)
13.Two points into Sharp Eye (0)
14.Two points into Sharp Eye (0)
15.Max Sharp Eye (1)
(One point into Rest)
16.Two points into Focus (0)
17.Two points into Focus (0)
18.Two points into Focus (0)
19.Two points into Focus (0)
20.Two points into Focus (0)
21.Two points into Focus (0)
22.Two points into Focus (0)
23.Two points into Focus (0)
24.Two points into Backstep (0)
25.Two points into Backstep (0)
26.Two points into Backstep (0)
27.Save (2)
28.Save (4)
29.Save (6)
30.Spend in Gunner Skill Tree
=====================
Critical Skill BuildNOTE:This one works best with a 4 dex, 1 luck stat build
=====================
1.You don't have any skill points
2.Save (2)
3.Save (4)
4.Save (6)
5.Five points into 3 Shots (3)
6.Save (5)
7.Save (7)
8.Save (9)
9.Save (11)
10.Thirteen points into Sharp Eye (0)
11.Two points into Sharp Eye (0)
12.Two points into Sharp Eye (0)
13.Two points into Sharp Eye (0)
14.Max Sharp Eye (1)
(Put one point into Rest)
15.Two points into Quick Shot (0)
16.Two points into Quick Shot (0)
17.Two points into Quick Shot (0)
18.Two points into Quick Shot (0)
19.Two points into Quick Shot (0)
20.Two points into Quick Shot (0)
21.Two points into Quick Shot (0)
22.Two points into Quick Shot (0)
23.Two points into Critical AP Boost (0)
24.Two points into Critical AP Boost (0)
25.Two points into Gatling Gun (0)
26.Two points into Critical AP Boost (0)
27.Two points into Critical AP Boost (0)
28.Two points into Critical AP Boost (0)
29.Two points into Critical AP Boost (0)
30.Two points into Critical AP Boost (0)
(You won't be able to spend any points into a gunner skill until level 35, you need 8 skill points by level 35 to get Crasher, so start saving them at level 31 as it is a great skill to have, then continue to max Critical AP Boost)
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VI.LEVELING GUIDE
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Just some tips on where to grind
a.0~10
Do all the quests you can, you should level fast and easy. Make sure to save all the apples, and carrots you get as you will need them for quests.
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b.10~15
Do all the quests you can, you should start having to grind. You can start your grinding at wind cliff I, beehive, or if your not up for a challenge, elgaill hill.
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c.15~20
You should have an overload of quests, its impossible to keep up with but keep doing those quests. Do the beehive quests, as well as the red marble quest. The red marble quest opens up the purification quests, which are important that you do. You should train in the wind cliffs, or do the beehive boss
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d.20~25
Do all the purification quests, they give good exp and also give you jewelry. In order to complete some of them you must unequip your jewelry. You can either train in the wind caves and try partying with people. There's plenty of friendly people in there, and a lot of your purification missions take place there
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e.25~30
You should have finished the purification quests by now, and now its grinding time. East Wind has a mission with a super easy boss kill, you are able to solo it and get 20~30% per run. Really great drops too. Try doing it in a party for a little more fun. At level 30 go do your job advancement quest, and congratulations!
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[size=14]VII.TECHNIQUES-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-
Feel free to post any techniques you have found, as well as test or correct some of the following.
a.
Short HopEasy to master technique, that is very useful in many ways. I use it to hop over the mops heads and shoot them in there backs while there still trying to turn around. In order to do this technique, you must press arrow key, jump key, arrow key, at a somewhat decent speed. You should dash and jump at the same time creating a short, yet longer jump. you can use it to jump over projectiles too. You can also double short hop, by adding in an extra jump before the orignial short hops imput command.
alt, arrow, alt, arrow. It jumps much higher, and goes farther. These are both cancellable by pressing the opposite arrow key, shooting, or jumping(only a regular short hop can be cancelled with a jump)
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Short Hop || Double Short Hop
Right, Alt, Right/Left, Alt, Left || Alt, Right, Alt, Right/Alt, Left, Alt, Left~~~~~~~~~~~~~~~~~
~Credit goes to Laggo |
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b.
Dash Shot(Bow Only)This is tricky to pull off, and can be quite dangerous. However, the Dash Shot will almost always crit. In order to dash shot you must be in the process of shooting a regular double shot, and then quickly dash towards your target. You should be dashing and shooting at the same time. Remember to be in the process of shooting first, then dash. A well placed jump at the end of a dash shot, can put you behind your target, giving you a perfect shot. To master this, you must be able to predict when you will double shot.
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Dash Shot
Pulling back string for double shot -> Dash (-> Jump, Turn, and Shoot)~~~~~~~~~~~~~~~~~
~Credit goes to x3lit3x|
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c.
Triple Shot(Gun Only)This one is a little misleading, as the shots don't shoot as fast as a triple shot should, but there faster than regular shooting. This one's easy, all you have to do is jump then hold down your shoot button. You should stop in mid air and shoot, stop right before you land and shoot, then land and shoot with less delay then regular shooting. The best way and input i've found to do this is press Jump and Attack at the same time, let go of jump but hold onto attack. You should jump up only a little bit before shooting and triggering the triple shot. This is useful for filling in the gaps of your cooldowns, and it can keep back multiple enemies better than just regular shooting.
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Triple Shot
Alt+Ctrl,let go of Alt and hold onto Ctrl~~~~~~~~~~~~~~~~~
~Credit goes to x3lit3x|
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VIII.CREDITS
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Laggo, for the Short Hop technique, its in General Discussion under the name Knaves PvP Theory Crafting Shenanigans, now in the beginner guide section.
xXSilentArtistXx, for correcting me, for the archer skill descriptions, and for the 4 dex, 1 vit build. Thanks a ton
Musical, for his guide which is now linked to from mine
Wonderking, for being in Closed Beta right now
You, for reading
That concludes my guide, please comment and feel free to criticize, correct, and/or add anything to this guide
also my ign is Rhoku, just pm or add me if you have questions or need help.
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| Hope you enjoyed! |
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